Environment Art:
As a seasoned senior level environment artist I'm comfortable bearing a large part of the responsiblity for level construction. I am well versed in all core disciplines needed to do so (i.e. modeling, texturing, shaders, collision, terrain sculpting, layout and composition). In the stills below you can see examples of maps I have been level owner of. *Please note that not all assets in scene were created by me but I did do a large majority of the work needed to guide, construct, refine and complete these environments.
As a seasoned senior level environment artist I'm comfortable bearing a large part of the responsiblity for level construction. I am well versed in all core disciplines needed to do so (i.e. modeling, texturing, shaders, collision, terrain sculpting, layout and composition). In the stills below you can see examples of maps I have been level owner of. *Please note that not all assets in scene were created by me but I did do a large majority of the work needed to guide, construct, refine and complete these environments.
All artwork copyright 2013 Gerardo Enzo Sprigg except where indicated otherwise. Images on this site may not be re-produced without expressed written consent.